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822 lines
27 KiB
Java
822 lines
27 KiB
Java
/*
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* Copyright (c) 2009, 2021, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/*
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*******************************************************************************
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* Copyright (C) 2001-2014, International Business Machines
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* Corporation and others. All Rights Reserved.
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*******************************************************************************
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*/
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/* Written by Simon Montagu, Matitiahu Allouche
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* (ported from C code written by Markus W. Scherer)
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*/
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package jdk_internal.icu.text;
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import java.util.Arrays;
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import jdk_internal.bidi.Bidi;
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final class BidiLine {
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/*
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* General remarks about the functions in this file:
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*
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* These functions deal with the aspects of potentially mixed-directional text
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* in a single paragraph or in a line of a single paragraph which has already
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* been processed according to the Unicode 3.0 Bidi algorithm as defined in <a
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* href="http://www.unicode.org/reports/tr9/">Unicode Standard Annex #9: Unicode
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* Bidirectional Algorithm</a>, version 13, also described in The Unicode
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* Standard, Version 4.0.1 .
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*
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* This means that there is a Bidi object with a levels and a dirProps array.
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* paraLevel and direction are also set. Only if the length of the text is zero,
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* then levels==dirProps==NULL.
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*
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* The overall directionality of the paragraph or line is used to bypass the
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* reordering steps if possible. Even purely RTL text does not need reordering
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* there because the getLogical/VisualIndex() methods can compute the index on
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* the fly in such a case.
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*
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* The implementation of the access to same-level-runs and of the reordering do
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* attempt to provide better performance and less memory usage compared to a
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* direct implementation of especially rule (L2) with an array of one (32-bit)
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* integer per text character.
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*
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* Here, the levels array is scanned as soon as necessary, and a vector of
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* same-level-runs is created. Reordering then is done on this vector. For each
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* run of text positions that were resolved to the same level, only 8 bytes are
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* stored: the first text position of the run and the visual position behind the
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* run after reordering. One sign bit is used to hold the directionality of the
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* run. This is inefficient if there are many very short runs. If the average
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* run length is <2, then this uses more memory.
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*
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* In a further attempt to save memory, the levels array is never changed after
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* all the resolution rules (Xn, Wn, Nn, In). Many methods have to consider the
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* field trailingWSStart: if it is less than length, then there is an implicit
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* trailing run at the paraLevel, which is not reflected in the levels array.
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* This allows a line Bidi object to use the same levels array as its paragraph
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* parent object.
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*
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* When a Bidi object is created for a line of a paragraph, then the paragraph's
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* levels and dirProps arrays are reused by way of setting a pointer into them,
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* not by copying. This again saves memory and forbids to change the now shared
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* levels for (L1).
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*/
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/* handle trailing WS (L1) -------------------------------------------------- */
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/*
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* setTrailingWSStart() sets the start index for a trailing run of WS in the
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* line. This is necessary because we do not modify the paragraph's levels array
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* that we just point into. Using trailingWSStart is another form of performing
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* (L1).
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*
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* To make subsequent operations easier, we also include the run before the WS
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* if it is at the paraLevel - we merge the two here.
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*
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* This method is called only from setLine(), so paraLevel is set correctly for
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* the line even when contextual multiple paragraphs.
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*/
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static void setTrailingWSStart(BidiBase bidiBase) {
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byte[] dirProps = bidiBase.dirProps;
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byte[] levels = bidiBase.levels;
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int start = bidiBase.length;
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byte paraLevel = bidiBase.paraLevel;
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/*
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* If the line is terminated by a block separator, all preceding WS etc... are
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* already set to paragraph level. Setting trailingWSStart to pBidi->length will
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* avoid changing the level of B chars from 0 to paraLevel in getLevels when
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* orderParagraphsLTR==TRUE
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*/
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if (dirProps[start - 1] == BidiBase.B) {
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bidiBase.trailingWSStart = start; /* currently == bidiBase.length */
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return;
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}
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/* go backwards across all WS, BN, explicit codes */
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while (start > 0 && (BidiBase.DirPropFlag(dirProps[start - 1]) & BidiBase.MASK_WS) != 0) {
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--start;
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}
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/* if the WS run can be merged with the previous run then do so here */
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while (start > 0 && levels[start - 1] == paraLevel) {
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--start;
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}
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bidiBase.trailingWSStart = start;
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}
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static Bidi setLine(BidiBase paraBidi, Bidi newBidi, BidiBase lineBidi, int start, int limit) {
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int length;
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/* set the values in lineBidi from its paraBidi parent */
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/* class members are already initialized to 0 */
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// lineBidi.paraBidi = null; /* mark unfinished setLine */
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// lineBidi.flags = 0;
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// lineBidi.controlCount = 0;
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length = lineBidi.length = lineBidi.originalLength = lineBidi.resultLength = limit - start;
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lineBidi.text = new char[length];
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System.arraycopy(paraBidi.text, start, lineBidi.text, 0, length);
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lineBidi.paraLevel = paraBidi.GetParaLevelAt(start);
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lineBidi.paraCount = paraBidi.paraCount;
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lineBidi.runs = new BidiRun[0];
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lineBidi.reorderingMode = paraBidi.reorderingMode;
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lineBidi.reorderingOptions = paraBidi.reorderingOptions;
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if (paraBidi.controlCount > 0) {
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int j;
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for (j = start; j < limit; j++) {
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if (BidiBase.IsBidiControlChar(paraBidi.text[j])) {
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lineBidi.controlCount++;
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}
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}
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lineBidi.resultLength -= lineBidi.controlCount;
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}
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/* copy proper subset of DirProps */
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lineBidi.getDirPropsMemory(length);
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lineBidi.dirProps = lineBidi.dirPropsMemory;
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System.arraycopy(paraBidi.dirProps, start, lineBidi.dirProps, 0, length);
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/* copy proper subset of Levels */
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lineBidi.getLevelsMemory(length);
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lineBidi.levels = lineBidi.levelsMemory;
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System.arraycopy(paraBidi.levels, start, lineBidi.levels, 0, length);
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lineBidi.runCount = -1;
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if (paraBidi.direction != BidiBase.MIXED) {
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/* the parent is already trivial */
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lineBidi.direction = paraBidi.direction;
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/*
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* The parent's levels are all either implicitly or explicitly ==paraLevel; do
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* the same here.
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*/
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if (paraBidi.trailingWSStart <= start) {
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lineBidi.trailingWSStart = 0;
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} else if (paraBidi.trailingWSStart < limit) {
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lineBidi.trailingWSStart = paraBidi.trailingWSStart - start;
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} else {
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lineBidi.trailingWSStart = length;
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}
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} else {
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byte[] levels = lineBidi.levels;
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int i, trailingWSStart;
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byte level;
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setTrailingWSStart(lineBidi);
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trailingWSStart = lineBidi.trailingWSStart;
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/* recalculate lineBidiBase.direction */
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if (trailingWSStart == 0) {
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/* all levels are at paraLevel */
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lineBidi.direction = (byte) (lineBidi.paraLevel & 1);
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} else {
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/* get the level of the first character */
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level = (byte) (levels[0] & 1);
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/*
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* if there is anything of a different level, then the line is mixed
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*/
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if (trailingWSStart < length && (lineBidi.paraLevel & 1) != level) {
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/*
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* the trailing WS is at paraLevel, which differs from levels[0]
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*/
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lineBidi.direction = BidiBase.MIXED;
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} else {
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/*
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* see if levels[1..trailingWSStart-1] have the same direction as levels[0] and
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* paraLevel
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*/
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for (i = 1;; i++) {
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if (i == trailingWSStart) {
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/* the direction values match those in level */
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lineBidi.direction = level;
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break;
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} else if ((levels[i] & 1) != level) {
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lineBidi.direction = BidiBase.MIXED;
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break;
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}
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}
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}
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}
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switch (lineBidi.direction) {
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case Bidi.DIRECTION_LEFT_TO_RIGHT:
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/* make sure paraLevel is even */
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lineBidi.paraLevel = (byte) ((lineBidi.paraLevel + 1) & ~1);
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/*
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* all levels are implicitly at paraLevel (important for getLevels())
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*/
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lineBidi.trailingWSStart = 0;
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break;
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case Bidi.DIRECTION_RIGHT_TO_LEFT:
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/* make sure paraLevel is odd */
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lineBidi.paraLevel |= 1;
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/*
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* all levels are implicitly at paraLevel (important for getLevels())
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*/
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lineBidi.trailingWSStart = 0;
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break;
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default:
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break;
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}
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}
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lineBidi.paraBidi = paraBidi; /* mark successful setLine */
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return newBidi;
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}
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static byte getLevelAt(BidiBase bidiBase, int charIndex) {
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/* return paraLevel if in the trailing WS run, otherwise the real level */
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if (bidiBase.direction != BidiBase.MIXED || charIndex >= bidiBase.trailingWSStart) {
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return bidiBase.GetParaLevelAt(charIndex);
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} else {
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return bidiBase.levels[charIndex];
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}
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}
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static byte[] getLevels(BidiBase bidiBase) {
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int start = bidiBase.trailingWSStart;
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int length = bidiBase.length;
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if (start != length) {
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/* the current levels array does not reflect the WS run */
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/*
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* After the previous if(), we know that the levels array has an implicit
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* trailing WS run and therefore does not fully reflect itself all the levels.
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* This must be a Bidi object for a line, and we need to create a new levels
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* array.
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*/
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/*
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* bidiBase.paraLevel is ok even if contextual multiple paragraphs, since
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* bidiBase is a line object
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*/
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Arrays.fill(bidiBase.levels, start, length, bidiBase.paraLevel);
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/* this new levels array is set for the line and reflects the WS run */
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bidiBase.trailingWSStart = length;
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}
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if (length < bidiBase.levels.length) {
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byte[] levels = new byte[length];
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System.arraycopy(bidiBase.levels, 0, levels, 0, length);
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return levels;
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}
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return bidiBase.levels;
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}
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static BidiRun getVisualRun(BidiBase bidiBase, int runIndex) {
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int start = bidiBase.runs[runIndex].start;
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int limit;
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byte level = bidiBase.runs[runIndex].level;
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if (runIndex > 0) {
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limit = start + bidiBase.runs[runIndex].limit - bidiBase.runs[runIndex - 1].limit;
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} else {
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limit = start + bidiBase.runs[0].limit;
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}
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return new BidiRun(start, limit, level);
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}
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/* in trivial cases there is only one trivial run; called by getRuns() */
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private static void getSingleRun(BidiBase bidiBase, byte level) {
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/* simple, single-run case */
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bidiBase.runs = bidiBase.simpleRuns;
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bidiBase.runCount = 1;
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/* fill and reorder the single run */
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bidiBase.runs[0] = new BidiRun(0, bidiBase.length, level);
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}
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/* reorder the runs array (L2) ---------------------------------------------- */
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/*
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* Reorder the same-level runs in the runs array. Here, runCount>1 and
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* maxLevel>=minLevel>=paraLevel. All the visualStart fields=logical start
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* before reordering. The "odd" bits are not set yet.
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*
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* Reordering with this data structure lends itself to some handy shortcuts:
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*
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* Since each run is moved but not modified, and since at the initial maxLevel
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* each sequence of same-level runs consists of only one run each, we don't need
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* to do anything there and can predecrement maxLevel. In many simple cases, the
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* reordering is thus done entirely in the index mapping. Also, reordering
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* occurs only down to the lowest odd level that occurs, which is minLevel|1.
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* However, if the lowest level itself is odd, then in the last reordering the
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* sequence of the runs at this level or higher will be all runs, and we don't
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* need the elaborate loop to search for them. This is covered by ++minLevel
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* instead of minLevel|=1 followed by an extra reorder-all after the
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* reorder-some loop. About a trailing WS run: Such a run would need special
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* treatment because its level is not reflected in levels[] if this is not a
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* paragraph object. Instead, all characters from trailingWSStart on are
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* implicitly at paraLevel. However, for all maxLevel>paraLevel, this run will
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* never be reordered and does not need to be taken into account.
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* maxLevel==paraLevel is only reordered if minLevel==paraLevel is odd, which is
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* done in the extra segment. This means that for the main reordering loop we
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* don't need to consider this run and can --runCount. If it is later part of
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* the all-runs reordering, then runCount is adjusted accordingly.
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*/
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private static void reorderLine(BidiBase bidiBase, byte minLevel, byte maxLevel) {
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/* nothing to do? */
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if (maxLevel <= (minLevel | 1)) {
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return;
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}
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BidiRun[] runs;
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BidiRun tempRun;
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byte[] levels;
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int firstRun, endRun, limitRun, runCount;
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/*
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* Reorder only down to the lowest odd level and reorder at an odd minLevel in a
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* separate, simpler loop. See comments above for why minLevel is always
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* incremented.
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*/
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++minLevel;
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runs = bidiBase.runs;
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levels = bidiBase.levels;
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runCount = bidiBase.runCount;
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/*
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* do not include the WS run at paraLevel<=old minLevel except in the simple
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* loop
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*/
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if (bidiBase.trailingWSStart < bidiBase.length) {
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--runCount;
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}
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while (--maxLevel >= minLevel) {
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firstRun = 0;
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/* loop for all sequences of runs */
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for (;;) {
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/* look for a sequence of runs that are all at >=maxLevel */
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/* look for the first run of such a sequence */
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while (firstRun < runCount && levels[runs[firstRun].start] < maxLevel) {
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++firstRun;
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}
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if (firstRun >= runCount) {
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break; /* no more such runs */
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}
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/* look for the limit run of such a sequence (the run behind it) */
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for (limitRun = firstRun; ++limitRun < runCount && levels[runs[limitRun].start] >= maxLevel;) {
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}
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/* Swap the entire sequence of runs from firstRun to limitRun-1. */
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endRun = limitRun - 1;
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while (firstRun < endRun) {
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tempRun = runs[firstRun];
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runs[firstRun] = runs[endRun];
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runs[endRun] = tempRun;
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++firstRun;
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--endRun;
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}
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if (limitRun == runCount) {
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break; /* no more such runs */
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} else {
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firstRun = limitRun + 1;
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}
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}
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}
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/* now do maxLevel==old minLevel (==odd!), see above */
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if ((minLevel & 1) == 0) {
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firstRun = 0;
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/* include the trailing WS run in this complete reordering */
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if (bidiBase.trailingWSStart == bidiBase.length) {
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--runCount;
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}
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/* Swap the entire sequence of all runs. (endRun==runCount) */
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while (firstRun < runCount) {
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tempRun = runs[firstRun];
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runs[firstRun] = runs[runCount];
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runs[runCount] = tempRun;
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++firstRun;
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--runCount;
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}
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}
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}
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/* compute the runs array --------------------------------------------------- */
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static int getRunFromLogicalIndex(BidiBase bidiBase, int logicalIndex) {
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BidiRun[] runs = bidiBase.runs;
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int runCount = bidiBase.runCount, visualStart = 0, i, length, logicalStart;
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for (i = 0; i < runCount; i++) {
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length = runs[i].limit - visualStart;
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logicalStart = runs[i].start;
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if ((logicalIndex >= logicalStart) && (logicalIndex < (logicalStart + length))) {
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return i;
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}
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visualStart += length;
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}
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/* we should never get here */
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throw new IllegalStateException("Internal ICU error in getRunFromLogicalIndex");
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}
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/*
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* Compute the runs array from the levels array. After getRuns() returns true,
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* runCount is guaranteed to be >0 and the runs are reordered. Odd-level runs
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* have visualStart on their visual right edge and they progress visually to the
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* left. If option OPTION_INSERT_MARKS is set, insertRemove will contain the sum
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* of appropriate LRM/RLM_BEFORE/AFTER flags. If option OPTION_REMOVE_CONTROLS
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* is set, insertRemove will contain the negative number of BiDi control
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* characters within this run.
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*/
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static void getRuns(BidiBase bidiBase) {
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/*
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* This method returns immediately if the runs are already set. This includes
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* the case of length==0 (handled in setPara)..
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*/
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if (bidiBase.runCount >= 0) {
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return;
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}
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if (bidiBase.direction != BidiBase.MIXED) {
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/* simple, single-run case - this covers length==0 */
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/* bidiBase.paraLevel is ok even for contextual multiple paragraphs */
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getSingleRun(bidiBase, bidiBase.paraLevel);
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} else /* BidiBase.MIXED, length>0 */ {
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/* mixed directionality */
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int length = bidiBase.length, limit;
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byte[] levels = bidiBase.levels;
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int i, runCount;
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byte level = -1; /* initialize with no valid level */
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/*
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* If there are WS characters at the end of the line and the run preceding them
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* has a level different from paraLevel, then they will form their own run at
|
|
* paraLevel (L1). Count them separately. We need some special treatment for
|
|
* this in order to not modify the levels array which a line Bidi object shares
|
|
* with its paragraph parent and its other line siblings. In other words, for
|
|
* the trailing WS, it may be levels[]!=paraLevel but we have to treat it like
|
|
* it were so.
|
|
*/
|
|
limit = bidiBase.trailingWSStart;
|
|
/* count the runs, there is at least one non-WS run, and limit>0 */
|
|
runCount = 0;
|
|
for (i = 0; i < limit; ++i) {
|
|
/* increment runCount at the start of each run */
|
|
if (levels[i] != level) {
|
|
++runCount;
|
|
level = levels[i];
|
|
}
|
|
}
|
|
|
|
/*
|
|
* We don't need to see if the last run can be merged with a trailing WS run
|
|
* because setTrailingWSStart() would have done that.
|
|
*/
|
|
if (runCount == 1 && limit == length) {
|
|
/* There is only one non-WS run and no trailing WS-run. */
|
|
getSingleRun(bidiBase, levels[0]);
|
|
} else /* runCount>1 || limit<length */ {
|
|
/* allocate and set the runs */
|
|
BidiRun[] runs;
|
|
int runIndex, start;
|
|
byte minLevel = BidiBase.MAX_EXPLICIT_LEVEL + 1;
|
|
byte maxLevel = 0;
|
|
|
|
/* now, count a (non-mergeable) WS run */
|
|
if (limit < length) {
|
|
++runCount;
|
|
}
|
|
|
|
/* runCount > 1 */
|
|
bidiBase.getRunsMemory(runCount);
|
|
runs = bidiBase.runsMemory;
|
|
|
|
/* set the runs */
|
|
/*
|
|
* FOOD FOR THOUGHT: this could be optimized, e.g.: 464->444, 484->444,
|
|
* 575->555, 595->555 However, that would take longer. Check also how it would
|
|
* interact with BiDi control removal and inserting Marks.
|
|
*/
|
|
runIndex = 0;
|
|
|
|
/*
|
|
* search for the run limits and initialize visualLimit values with the run
|
|
* lengths
|
|
*/
|
|
i = 0;
|
|
do {
|
|
/* prepare this run */
|
|
start = i;
|
|
level = levels[i];
|
|
if (level < minLevel) {
|
|
minLevel = level;
|
|
}
|
|
if (level > maxLevel) {
|
|
maxLevel = level;
|
|
}
|
|
|
|
/* look for the run limit */
|
|
while (++i < limit && levels[i] == level) {
|
|
}
|
|
|
|
/* i is another run limit */
|
|
runs[runIndex] = new BidiRun(start, i - start, level);
|
|
++runIndex;
|
|
} while (i < limit);
|
|
|
|
if (limit < length) {
|
|
/* there is a separate WS run */
|
|
runs[runIndex] = new BidiRun(limit, length - limit, bidiBase.paraLevel);
|
|
/*
|
|
* For the trailing WS run, bidiBase.paraLevel is ok even if contextual multiple
|
|
* paragraphs.
|
|
*/
|
|
if (bidiBase.paraLevel < minLevel) {
|
|
minLevel = bidiBase.paraLevel;
|
|
}
|
|
}
|
|
|
|
/* set the object fields */
|
|
bidiBase.runs = runs;
|
|
bidiBase.runCount = runCount;
|
|
|
|
reorderLine(bidiBase, minLevel, maxLevel);
|
|
|
|
/* now add the direction flags and adjust the visualLimit's to be just that */
|
|
/* this loop will also handle the trailing WS run */
|
|
limit = 0;
|
|
for (i = 0; i < runCount; ++i) {
|
|
runs[i].level = levels[runs[i].start];
|
|
limit = (runs[i].limit += limit);
|
|
}
|
|
|
|
/* Set the embedding level for the trailing WS run. */
|
|
/* For a RTL paragraph, it will be the *first* run in visual order. */
|
|
/*
|
|
* For the trailing WS run, bidiBase.paraLevel is ok even if contextual multiple
|
|
* paragraphs.
|
|
*/
|
|
if (runIndex < runCount) {
|
|
int trailingRun = ((bidiBase.paraLevel & 1) != 0) ? 0 : runIndex;
|
|
runs[trailingRun].level = bidiBase.paraLevel;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* handle insert LRM/RLM BEFORE/AFTER run */
|
|
if (bidiBase.insertPoints.size > 0) {
|
|
BidiBase.Point point;
|
|
int runIndex, ip;
|
|
for (ip = 0; ip < bidiBase.insertPoints.size; ip++) {
|
|
point = bidiBase.insertPoints.points[ip];
|
|
runIndex = getRunFromLogicalIndex(bidiBase, point.pos);
|
|
bidiBase.runs[runIndex].insertRemove |= point.flag;
|
|
}
|
|
}
|
|
|
|
/* handle remove BiDi control characters */
|
|
if (bidiBase.controlCount > 0) {
|
|
int runIndex, ic;
|
|
char c;
|
|
for (ic = 0; ic < bidiBase.length; ic++) {
|
|
c = bidiBase.text[ic];
|
|
if (BidiBase.IsBidiControlChar(c)) {
|
|
runIndex = getRunFromLogicalIndex(bidiBase, ic);
|
|
bidiBase.runs[runIndex].insertRemove--;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static int[] prepareReorder(byte[] levels, byte[] pMinLevel, byte[] pMaxLevel) {
|
|
int start;
|
|
byte level, minLevel, maxLevel;
|
|
|
|
if (levels == null || levels.length <= 0) {
|
|
return null;
|
|
}
|
|
|
|
/* determine minLevel and maxLevel */
|
|
minLevel = BidiBase.MAX_EXPLICIT_LEVEL + 1;
|
|
maxLevel = 0;
|
|
for (start = levels.length; start > 0;) {
|
|
level = levels[--start];
|
|
if (level < 0 || level > (BidiBase.MAX_EXPLICIT_LEVEL + 1)) {
|
|
return null;
|
|
}
|
|
if (level < minLevel) {
|
|
minLevel = level;
|
|
}
|
|
if (level > maxLevel) {
|
|
maxLevel = level;
|
|
}
|
|
}
|
|
pMinLevel[0] = minLevel;
|
|
pMaxLevel[0] = maxLevel;
|
|
|
|
/* initialize the index map */
|
|
int[] indexMap = new int[levels.length];
|
|
for (start = levels.length; start > 0;) {
|
|
--start;
|
|
indexMap[start] = start;
|
|
}
|
|
|
|
return indexMap;
|
|
}
|
|
|
|
static int[] reorderVisual(byte[] levels) {
|
|
byte[] aMinLevel = new byte[1];
|
|
byte[] aMaxLevel = new byte[1];
|
|
int start, end, limit, temp;
|
|
byte minLevel, maxLevel;
|
|
|
|
int[] indexMap = prepareReorder(levels, aMinLevel, aMaxLevel);
|
|
if (indexMap == null) {
|
|
return null;
|
|
}
|
|
|
|
minLevel = aMinLevel[0];
|
|
maxLevel = aMaxLevel[0];
|
|
|
|
/* nothing to do? */
|
|
if (minLevel == maxLevel && (minLevel & 1) == 0) {
|
|
return indexMap;
|
|
}
|
|
|
|
/* reorder only down to the lowest odd level */
|
|
minLevel |= 1;
|
|
|
|
/* loop maxLevel..minLevel */
|
|
do {
|
|
start = 0;
|
|
|
|
/* loop for all sequences of levels to reorder at the current maxLevel */
|
|
for (;;) {
|
|
/* look for a sequence of levels that are all at >=maxLevel */
|
|
/* look for the first index of such a sequence */
|
|
while (start < levels.length && levels[start] < maxLevel) {
|
|
++start;
|
|
}
|
|
if (start >= levels.length) {
|
|
break; /* no more such runs */
|
|
}
|
|
|
|
/* look for the limit of such a sequence (the index behind it) */
|
|
for (limit = start; ++limit < levels.length && levels[limit] >= maxLevel;) {
|
|
}
|
|
|
|
/*
|
|
* Swap the entire interval of indexes from start to limit-1. We don't need to
|
|
* swap the levels for the purpose of this algorithm: the sequence of levels
|
|
* that we look at does not move anyway.
|
|
*/
|
|
end = limit - 1;
|
|
while (start < end) {
|
|
temp = indexMap[start];
|
|
indexMap[start] = indexMap[end];
|
|
indexMap[end] = temp;
|
|
|
|
++start;
|
|
--end;
|
|
}
|
|
|
|
if (limit == levels.length) {
|
|
break; /* no more such sequences */
|
|
} else {
|
|
start = limit + 1;
|
|
}
|
|
}
|
|
} while (--maxLevel >= minLevel);
|
|
|
|
return indexMap;
|
|
}
|
|
|
|
static int[] getVisualMap(BidiBase bidiBase) {
|
|
/* fill a visual-to-logical index map using the runs[] */
|
|
BidiRun[] runs = bidiBase.runs;
|
|
int logicalStart, visualStart, visualLimit;
|
|
int allocLength = bidiBase.length > bidiBase.resultLength ? bidiBase.length : bidiBase.resultLength;
|
|
int[] indexMap = new int[allocLength];
|
|
|
|
visualStart = 0;
|
|
int idx = 0;
|
|
for (int j = 0; j < bidiBase.runCount; ++j) {
|
|
logicalStart = runs[j].start;
|
|
visualLimit = runs[j].limit;
|
|
if (runs[j].isEvenRun()) {
|
|
do { /* LTR */
|
|
indexMap[idx++] = logicalStart++;
|
|
} while (++visualStart < visualLimit);
|
|
} else {
|
|
logicalStart += visualLimit - visualStart; /* logicalLimit */
|
|
do { /* RTL */
|
|
indexMap[idx++] = --logicalStart;
|
|
} while (++visualStart < visualLimit);
|
|
}
|
|
/* visualStart==visualLimit; */
|
|
}
|
|
|
|
if (bidiBase.insertPoints.size > 0) {
|
|
int markFound = 0, runCount = bidiBase.runCount;
|
|
int insertRemove, i, j, k;
|
|
runs = bidiBase.runs;
|
|
/* count all inserted marks */
|
|
for (i = 0; i < runCount; i++) {
|
|
insertRemove = runs[i].insertRemove;
|
|
if ((insertRemove & (BidiBase.LRM_BEFORE | BidiBase.RLM_BEFORE)) > 0) {
|
|
markFound++;
|
|
}
|
|
if ((insertRemove & (BidiBase.LRM_AFTER | BidiBase.RLM_AFTER)) > 0) {
|
|
markFound++;
|
|
}
|
|
}
|
|
/* move back indexes by number of preceding marks */
|
|
k = bidiBase.resultLength;
|
|
for (i = runCount - 1; i >= 0 && markFound > 0; i--) {
|
|
insertRemove = runs[i].insertRemove;
|
|
if ((insertRemove & (BidiBase.LRM_AFTER | BidiBase.RLM_AFTER)) > 0) {
|
|
indexMap[--k] = BidiBase.MAP_NOWHERE;
|
|
markFound--;
|
|
}
|
|
visualStart = i > 0 ? runs[i - 1].limit : 0;
|
|
for (j = runs[i].limit - 1; j >= visualStart && markFound > 0; j--) {
|
|
indexMap[--k] = indexMap[j];
|
|
}
|
|
if ((insertRemove & (BidiBase.LRM_BEFORE | BidiBase.RLM_BEFORE)) > 0) {
|
|
indexMap[--k] = BidiBase.MAP_NOWHERE;
|
|
markFound--;
|
|
}
|
|
}
|
|
} else if (bidiBase.controlCount > 0) {
|
|
int runCount = bidiBase.runCount, logicalEnd;
|
|
int insertRemove, length, i, j, k, m;
|
|
char uchar;
|
|
boolean evenRun;
|
|
runs = bidiBase.runs;
|
|
visualStart = 0;
|
|
/* move forward indexes by number of preceding controls */
|
|
k = 0;
|
|
for (i = 0; i < runCount; i++, visualStart += length) {
|
|
length = runs[i].limit - visualStart;
|
|
insertRemove = runs[i].insertRemove;
|
|
/* if no control found yet, nothing to do in this run */
|
|
if ((insertRemove == 0) && (k == visualStart)) {
|
|
k += length;
|
|
continue;
|
|
}
|
|
/* if no control in this run */
|
|
if (insertRemove == 0) {
|
|
visualLimit = runs[i].limit;
|
|
for (j = visualStart; j < visualLimit; j++) {
|
|
indexMap[k++] = indexMap[j];
|
|
}
|
|
continue;
|
|
}
|
|
logicalStart = runs[i].start;
|
|
evenRun = runs[i].isEvenRun();
|
|
logicalEnd = logicalStart + length - 1;
|
|
for (j = 0; j < length; j++) {
|
|
m = evenRun ? logicalStart + j : logicalEnd - j;
|
|
uchar = bidiBase.text[m];
|
|
if (!BidiBase.IsBidiControlChar(uchar)) {
|
|
indexMap[k++] = m;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (allocLength == bidiBase.resultLength) {
|
|
return indexMap;
|
|
}
|
|
int[] newMap = new int[bidiBase.resultLength];
|
|
System.arraycopy(indexMap, 0, newMap, 0, bidiBase.resultLength);
|
|
return newMap;
|
|
}
|
|
|
|
}
|